![]() ![]() By a similar token, the setting should also create enough of a reassuring sense of familiarity, populated by beloved characters that fans know were active during that time such as the already revealed Ambassador Spock.Ĭonsidering how plenty of Dramatic Labs’ developers have previously helped to create Telltale hits, it’s possible for fans to speculate on the rough shape that Star Trek: Resurgence could take. In a game that’s so heavily geared toward narrative over anything else, like the titles that Telltale became renowned for, being able to play an active and meaningful role in the story can make or break the experience. ![]() Players should be able to look forward to making snap decisions in the heat of the moment that make them feel like they’ve made an actual impact on the galaxy. Theoretically the studio should be able to build a narrative that’s full of player-driven choices without having to worry about tripping over other parts of the timeline.įrom a player experience perspective, that will theoretically help Star Trek: Resurgence stand out. While it’s true that the ongoing Star Trek: Picard has explored a similar time period, the show’s decision to leap forward will arguably create enough breathing room for the video game to freely explore the space. Resolute one of the more memorable experiences within the genre.ĭramatic Labs’ decision to set Star Trek: Resurgence in the post- The Next Generation era of the show’s storied history could also play a big part in the successful blending of mechanics and material. Making them truly interactive for the first time thanks to the immersion that video games foster could make stepping onto the bridge of the U.S.S. It’s no coincidence that those concepts have always been at the core of Trek’s foundations. The genre more broadly speaking, and the powerful questions it asks of humanity, also lends itself remarkably well to the Telltale gameplay formula that it appears Dramatic Labs is infusing into Resurgence.įrom the brief details teased during and after The Game Awards, it’s clear that Dramatic Labs intends to tell an engaging story that puts player decisions and complex moral at the core of the experience. It seems fitting that there’s an almost endless expanse of lore for the new game to dive into as a result. RELATED: How The Mass Effect Trilogy Changes the Milky Way From Our Own Star Trek Lore Meets Telltale GameplayĪfter accumulating 55 years' worth of stories, spanning TV shows, movies, and countless media tie-ins, it’s an understatement to say that Star Trek has developed a reputation for excellent science-fiction storytelling. On paper, that mix sounds like it could be a match made among the stars. That melting pot of creative talent and proven narrative-focused expertise, mixed with the franchise’s themes of morality and exploration, will no doubt excite fans of the genre and Trek alike. In the wake of popular recent VR and MMO experiments with the license, it was announced at this year’s Game Awards that a narrative-based take on the franchise, fittingly titled Star Trek: Resurgence, is getting ready to boldly launch next spring.ĭeveloped by Dramatic Labs, an indie studio comprized of talent that includes former Telltale Games veterans, Star Trek: Resurgence was pitched during The Game Awards as a third-person choice-driven adventure. Star Trek’s successful streaming renaissance over the last few years, seen via a handful of brand-new shows like Discovery and Picard, now appears to be having a positive impact on the long-running sci-fi series’ status in the world of video games too.
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